When a creature, such as a Vampire, drains essence is it gone permanently? Are there different types, some that drain perm, and some that drain temp?
I don't have access to my creatures book right now, and I can't seem to find the answer in the main book.
[SR] Essence draining creatures.
[SR] Essence draining creatures.
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- Anguirel
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I believe most of the Vampire drains can be either at the choice of the Vampire. Permanent drain fills the Vampire up faster, but having a few temporary drain feeders could allow a vampire to remain hidden fairly easily for quite some time. I don't have my (GM's) Creatures book around either, but that's the way I remember it.
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<Reika> What a glorious way to die.
<Jackal> What are you, Klingon?
<Reika> Worse, a paladin.
<Jackal> We're all fucked.
Regulare essence drain seems to be permanant, and quite possibly deadly.
Temporary essence drain is regained at a rate on one point per minute, if you are reduced to 0 essence you mearly pass out.
The cannon vamp in Critters has the permanant kind and suffers from Essence Loss.
Temporary essence drain is regained at a rate on one point per minute, if you are reduced to 0 essence you mearly pass out.
The cannon vamp in Critters has the permanant kind and suffers from Essence Loss.
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- lordhellion
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I thought Essence recovered at 1 per Hour, not minute. I also believe that unless specifically indicated, Essence Drain is temporary, unless of course, its a deadly drain, implant-related, or as a result of a dealy wound's permanent damage. I'm working from memory though, so this is likely to be flawed.
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- paladin2019
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Essence Drain is permanent. A creature drained to 0 Essence "dies at once and permanently."
Essence Drain (Temporary) is a separate power and is, like the name says, temporary. This effect lasts on the creature a number of Combat Turns equal to the creature's original Essence. Drain to 0 results in passing out as if from a Deadly Stun. The victim's Essence is recovered at 1 point per minute.
All from p10, Critters.
Essence Drain (Temporary) is a separate power and is, like the name says, temporary. This effect lasts on the creature a number of Combat Turns equal to the creature's original Essence. Drain to 0 results in passing out as if from a Deadly Stun. The victim's Essence is recovered at 1 point per minute.
All from p10, Critters.
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