[OOC][DnD] Ancient's Game

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Reika
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Post by Reika »

I just got a copy of the Eberron Campaign Setting and the Changeling is perfect for your idea, Rico. I can send you a copy whenever you get on AIM or IRC.

Ancient - I should have Luadril's sheet done sometime tonight, just need to figure out her gear.
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Post by Elldren »

I'll start writing up Rasiel's bio and c after I'm done with the calculus.

To try and sum up the concepts so far:

Reika: Luadril, Half-Celestial Drow Paladin of Lathander
Paul: Torin Proud, Halfling Rogue
Kai: Koriel Zauth, Half-Drow/Half Avariel Cleric of Lathander
JohnnyRico: Selreth Drevarian, Changeling Rogue
Scamp: Human(Half-Orc?) Mercenary (Ranger?Fighter?) Light-Cav archer type
Elldren: Rasiel, Half-Avariel Planar Ranger of Shaundakul (Cleric coming soon!)
32: ?

edit: Thanks Kai, got her name in
edit: edited to reflect recent changes
edit: and again (thanks Cash)
edit: and again (thanks JR)
edit: and again (Bye Cash)
Last edited by Elldren on Fri Sep 10, 2004 1:00 pm, edited 5 times in total.
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<font size=-2 color=#5c7898><i>For, to seek for a true defence in an untrue weapon, is to angle on the earth for fish, and to hunt in the sea for hares.[/i] -- Robert Silver, <i>Paradoxes of Defence</i>, 1599</font>
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Post by Kai »

Correct as I know it. And her name is Koriel Zauth in case you care.

AH, I'll get stuff to you soon, for brief backstory purposes, Koriel was raised on the surface and knew nothing about the drow, when she asked for guidance, Lanthander sent her to Luadril so she pretty much acts in differance to her.

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10:42 Adam: ENGLISH MOTHERFUCKER! :)
10:44 Kai: Fuck off, how's that? ;P
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Post by TheScamp »

AH mentioned that Unearthed Arcana has a section about rangers, and possible alternatives that are non-spellcasting. If anybody has UA in electronic format, would it be possible to send me the pages with those bits?
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Post by Elldren »

Scamp: Unfortunately, both of the ranger variants in UA (Planar Ranger, Urban Ranger) are spellcasters. I'm not finding anything on non-spellcasting rangers here... Though incidentally planar ranger sounds right up my alley
Eagles may soar, but Weasels don't get sucked into jet engines

<font size=-2 color=#5c7898><i>For, to seek for a true defence in an untrue weapon, is to angle on the earth for fish, and to hunt in the sea for hares.[/i] -- Robert Silver, <i>Paradoxes of Defence</i>, 1599</font>
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Post by Serious Paul »

Okay what the hell is Faerun? Is it a setting? A place? A person?
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Post by Ancient History »

Paul: Faerun is the continent/region where the Forgotten Realms takes place on. Other settings on the same world include Kara-Tur (oriental Adventures), and Maztica.

Scamp: I'm sorry, I meant Complete Warrior.
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Post by TheScamp »

Ok, does anyone have those specifics?

In any case, the more I refresh myself with the rules, the more it seems that straight up ranger isn't that much of a problem. If we get this to level 4, I can make the horse an animal companion, and then do shit like cast traceless walk on it and other fun things, so it might not be so bad.
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Post by Reika »

Variant Ranger from Complete Warrior:

The variant ranger gains all the nromal class features of the ranger, with the following changes and additions.

Spells: The ranger does not gain the ability to cast divine spells.

Fast Movement (Ex): At 6th level, the ranger's base land speed increases by 10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load.

Natur'es Blessing (Su): At 11th level and higher, the ranger can use a standard action to add a +4 bonus to his Constitution, Dexterity, or Wisdom score. This ability may be used once per day, and its effect lasts for 1 minute per class level.

Healing Touch(Sp): Once per day, a ranger of 13th level or higher can use either neutralize poisoin or remove disease, as a caster whose level is equal to one half the ranger's class level.

Freedom of movement(Sp): A ranger of 16th level of higher can use freedom of movement on himself once per day, as a caster whose level is equal to one-half the ranger's class level.

-----

Ancient, can I use the Variant Paladin from Complete Warrior for Luadril? The half-celestial template pretty much covers what spellcasting she'd get as a paladin and I tend to forget about the spellcasting paladins get anyway.
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Post by Ancient History »

Reika: yes, you may.

TheScamp: I sincerely hope everyone at least survives to fourth level.

Paul: Can you send those specs to my yahoo account? Or cut and paste to a PM? 'cause your attachment didn't come through intact; I think my filters took a big wet bite out of it.
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Post by Reika »

Woot! Got done with Luadril's sheet. How do you want me to send it?
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Post by Cash »

I'll send mine later today (after some sleep). I haven't decided on a Psion or Wizard yet...
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Post by Ancient History »

I don'tcarehow y'all send it (though .doc,.html,.pdf,and .rtf are preferred;and no Excel sheets please.), but please send it to m my Yahoo account or PM it to me.

[/edit] Also, tonight I will decide WHERE, exactly, your merry little band will gather together on Faerun; as well as some basic information on it and the environs. So that people can better explain how they got there (unless they want me to do it.)
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Post by Serious Paul »

I sort of don't know or have your yahoo address dude.
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Post by JohnnyRico »

Ok, minor update. Definately going with the Changeling, as it matches my character's concept essentially to the letter. Going to finish the bio up after we find out where we're ending up.
"I have a conundrum for you. A riddle if you will. What's the difference between you, and malard with a cold? I don't remember how it ends, but your mothers a whore." -"Sean Connery" Celebrity Jeopardy- SNL
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Post by Serious Paul »

Also appparently the version I snet you-from using the Red Blade Generator System didn't automatically adjust for small creatures and equipment like the rule book says so I will have to adjust all of that before I send it to you.
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Post by Ancient History »

Okay, my e-mail is ancient0history@yahoo.com
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Post by Ancient History »

Okay, our Beginning Location for Play shall be : Silverymoon! (Waterdeep is clich&eacute;. And booked solid too.)
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Post by 3278 »

Cool. Paul and I are going to work on our characters this weekend, and should have final versions or at least concepts by Monday. Provided we can decipher 3.5E.
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Post by Reika »

If you guys need help, hop onto irc, if I'm there I can help since it's not that much of a difference from 3e.
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Post by 3278 »

We can't decipher 3e, either. That's the problem. :)
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Post by Kai »

Reika wrote:if I'm there I can help
Hai, Reika-sempai ;P runs away quickly

10:41 Kai: Ohayou minna
10:42 Adam: ENGLISH MOTHERFUCKER! :)
10:44 Kai: Fuck off, how's that? ;P
10:45 Adam: Much better.
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Reika
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Post by Reika »

3278 wrote:We can't decipher 3e, either. That's the problem. :)
Oh dear, well the offer still holds true. Having been playing 3e since it first came out (not to mentiong GMing) I like to think I have a solid grasp of the game. ;)

ANd if I'm not there, there's other folks in irc who know their shit, I'm sure you can pester them as well. :)
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Post by Cash »

I won't be able to play (got burned out from a long, bad session tonight), but I'm still available to help people with their questions, rules lawyer anything, etc.
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Post by 3278 »

Can we start out multiclassed?
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Post by Cash »

Under the rules, yes. You have 2 0 level classes.
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Post by Serious Paul »

What about that Apprentic stuff Reika (I think) mentioned in irc the other day? Anyone care to tackle that or hand me a link? (I am still googling for it-but I am stupid!)
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Post by Elldren »

3278 wrote:Can we start out multiclassed?
Somewhat complex question. Under 3e rules class levels ARE character levels, and as we are all starting from level 1, you may only start with one class level.
Put mathematically:

For a given character
Sum of all Class Levels=Character Level
Therefore If
Character level=1
Then
Sum of all Class Levels=1

Now, there are ways around this, including the rules for gestalt classes in Unearthed Arcana (which are closer to 2e multiclass characters in power level; i.e. very powerful) and variant rules for fractional levels <1 in other classes (apprentice levels). I'm not entirely familiar with these rules, so there aren't any I can recommend off the bat. You might want to consider looking at some of the additional base classes in Complete Warrior or Complete Divine and seeing if they might better fit the concept, though if you're going for an old-school Mage/Thief type those won't help you.
Eagles may soar, but Weasels don't get sucked into jet engines

<font size=-2 color=#5c7898><i>For, to seek for a true defence in an untrue weapon, is to angle on the earth for fish, and to hunt in the sea for hares.[/i] -- Robert Silver, <i>Paradoxes of Defence</i>, 1599</font>
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Post by Ancient History »

You can start out as apprentice-level in two classes, following the rules in the DM's guide (3.0 edition, I think.)

Likewise, if you meet the prerequisites (due to adding templates or whatnot) you may start out with a prestige class.
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Post by Reika »

Here's the details for 1st level multiclass characters.

Variant: 1st level multiclass characters

At the DM's option, a character may be multiclass at 1st level. Such a character may only have two classes, and one of them must be favored by his race. Half-elves and humans favor no particular class and so can combine any two classes at 1st level.

Since a PC's character level is equal to the sum of all his class levels, a 1st level multiclass character cannot have yet achieved 1st level in either of his classes. Instead, he is considered to be apprentice level in each class. An apprentice gets some but not all of the class benefits usually gained at 1st level. Once the character reaches 2nd level, each class becomes 1st level, and all benefits denied at apprentice level are gone.

At 1st character level

Find the two classes that the character starts with on the table below. The character gets all benefits from both classes combined except when noted below.

In addition to the standard and special abilities shown here, the character gets all weapon and armor skills from both classes (Overlapping weapon and armor skills are not cumulative.)

For hit points, choose one of the two classes to be primary and take standard 1st level hit points for that class. The other class is the secondary class, and the character uses that class's Hit Die for hit points upon gaining 2nd level (see below).

The character has skill points as if he were a 1st level member of his primary class. Skills purchased from the skill list are purchased as a member of the primary class. Maximum rank is calculated as if the character were 1st level: 4 for a class skill (for primary class) and 2 for a cross-class skill (for the primary class).

The 1st level multiclass character has starting gear as his primary class.

Code: Select all

Table&#58; Apprentice Level Characters

Class       BAB     Fort     Ref    Will   Special                                                     Spells*
                                                                                                                        0       1
Fighter        +0       +1       +0     +0    One bonus feat
Barbarian    +0       +1       +0     +0    Rage, fast movement
Paladin        +0       +1       +0     +0    Detect evil, Aura of good**
Ranger        +0       +1       +0     +0    One favored enemy
Wizard        +0       +0       +0      +1                                                              2        0***
Sorcerer      +0       +0       +0     +1                                                              4        2
Cleric           +0       +1       +0     +1    Turn Undead**                                 2        1****
Druid           +0       +1       +0      +1                                                             2        1
Rogue         +0       +0       +1     +0
Bard            +0       +0       +1     +0                                                              1
Monk           +0       +1       +0     +1    Unarmed combat, Wis bonus to AC
*Apprentice level spellcasters know as many spells as their 1st level counterparts. They just can't cast as many per day. Apprentice level spellcasters can cast more spells per day when they achieve 1st level, but they do not gain knowledge of more spells. Bonus spells do apply at apprentice level.
**This ability is level based. Treat the apprentice level character as level zero
***A specialist gains an additional spell from her specialty school as normal.
****The only 1st level spell and apprentice cleric gets is his domain spell which he selects each day from one of his two domains.

---------

All I have to say is you guys owe me big time for that much typing. :)
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Post by Kai »

Doumo arigato gozaimasu Reika-sempai!

suspects there will be payback for this later...

10:41 Kai: Ohayou minna
10:42 Adam: ENGLISH MOTHERFUCKER! :)
10:44 Kai: Fuck off, how's that? ;P
10:45 Adam: Much better.
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Post by Reika »

Kai wrote:Doumo arigato gozaimasu Reika-sempai!

suspects there will be payback for this later...
Oh yes, there will be, if you aren't careful the beads on your wineglass charms will be the same color as your house. ;)
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Post by Elldren »

Kai wrote:Doumo arigato gozaimasu Reika-sempai!
Iie, douitashimashite

speaking for Reika, because I'm sure she welcomes your thanks. Right? Right?
Eagles may soar, but Weasels don't get sucked into jet engines

<font size=-2 color=#5c7898><i>For, to seek for a true defence in an untrue weapon, is to angle on the earth for fish, and to hunt in the sea for hares.[/i] -- Robert Silver, <i>Paradoxes of Defence</i>, 1599</font>
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Post by Reika »

<Channels Statesman from the CoH boards>

Maybe.

;)
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Post by Ancient History »

Okay, we're currently waiting on everyone to please finish their characters and send 'em in. Any specific questions y'all have? Need more info on anything?

By-the-by, if y'all don't decide how you end up together, I'll do it for you. So, that's something for y'all to post about.

While I'm on it, something to chew on:
If you all agree, I'd prefer to run a more streamlined IC posting method for combat. That is, in OOC you roll initiative, describe your action(s) for the round [I attack the mage in the purple robe with my Unarmed Strike!], roll for success, I resolve damage; and /then/ I make an IC post describing your attack and the outcome. This means that I can go into more detail on the effect and technique of the character...it'll read more like a story. Rather than someone posting "<My Fighter> uses her Whirlwind Attack on the Goblins." the post would be more like "<Fighter's Name> lashed out with her broadsword, indiscriminately slashing open the goblins arms and faces as they raised their crude swords and clubs in an effort to ward off her furious blows."

Just, y'know, if y'all like. We can do this any way y'all are comfortable with.
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Post by Reika »

I'm cool with that, but if you don't mind in my OOC combat posts I'll post a description of Luadril's attacks. Having played Exalted for a few months I've gotten good at descriptive combat. ;)
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Post by Ancient History »

Sure.
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Post by 3278 »

We will only be doing this for combat, yes?
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Post by Ancient History »

Right. And only if everyone agrees to it.
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Post by Elldren »

Well, I think it's a good idea for combat.
Eagles may soar, but Weasels don't get sucked into jet engines

<font size=-2 color=#5c7898><i>For, to seek for a true defence in an untrue weapon, is to angle on the earth for fish, and to hunt in the sea for hares.[/i] -- Robert Silver, <i>Paradoxes of Defence</i>, 1599</font>
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Post by Serious Paul »

Okay per my conversation with Ancient History we will be starting in late summer/early fall of the current year of the Realsms. (Something like 1369 or 1370 I forget which...)

Given how much of a roll winter plays in this setting he has agreed to give regular weather updates as we may need them (And they are available of course...)

Scamp: I downloaded my books through Shareaza-I don't know where 3278 got his, but I'll ask. He burned on CD for me-maybe we can get him to email them to you pr something given your connection speeds, I think thats possible.
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Post by TheScamp »

FTP would work as well. Thanks!

As far as the combat goes, I know I really quite enjoy writing combat - it gives me a chance to flesh out the character's combat style, reactions to things, etc. But, I can understand how it could be easier for Ancient to take care of that himself; he can better control how the combat flows that way. If DM combat is what people want, I'm cool with that, but if possible, I'd like to be able to write some of it. Maybe AH gives the combat results (like, you killed 2 of 'em, and took 3 hp yourself) or something, and those of us who want can write up something and send it to him. That can then be GM edited as necessary and put up. That way, people who want to write can do so, those that don't care have less to worry about, and AH can still keep a handle on things.
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Post by Serious Paul »

I am okay with it, like Scamp I will likely write up something anyways and give it to Ancient-there by easing his burden, and increasing my own input if I feel I need it. (I'm a halfling, if I am fighting you guys are trippin'! :D )
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Post by Reika »

Why do I suddenly have this vision of everyone trying to hide behind my 4'7" tall paladin when we're in combat? ;)
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Post by Serious Paul »

Hey that's a full foot and half, almost, taller than me lady!
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Post by Ancient History »

Scamp, Paul: That'll be fine. Like I told Reika; I have no problem with those who want to flesh out their own combat style.
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Post by Reika »

Serious Paul wrote:Hey that's a full foot and half, almost, taller than me lady!
You're the one making a halfling. ;)

Seriously though, my char is almost a foot shorter than the average surface elf and is well below average even for drow who are slightly shorter than other elves.
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Post by UG »

Why do I suddenly have this vision of everyone trying to hide behind my 4'7" tall paladin when we're in combat?
Oh, I'll be well behind you. Just don't mind the arrows wizzing by your ears, eh?
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Post by TheScamp »

Gotta love forgetting to switch accounts. :)
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