It's hard to give you a good answer on that; it depends on the amount of effects in the shot, the number of characters, the amount of motion (including dialog,) etc, as typically each character will have a separate drawing done per frame of motion. These are then layered together over the backdrop and "effects" (anything moving that isn't a primary character - rain, sparkles, leaves blowing around, whatever.) In a particularly busy shot, this can lead to several thousand distinct images a minute (presuming they weren't able to reuse existing assets.)Kitt wrote:How many different pictures must be drawn for a one minute clip of traditionally animated video? Think Disney's Little Mermaid.
Then you have people like Don Hertzfeld, who are basically fucking crazy, and hand-draw each and every frame in its entirety, even if there's no motion, leading to his distinctive jittery weirdness. Those are pretty explicitly 1440 drawings per minute of footage, which would be your absolute lower-bound for all traditional animation (24fps*60sec.)